Skip to main content

· 2 min read
Victor Kozub

We are shipping Animation CPU to iOS early. If you like living one release ahead of the press release, this is your floor.

The Matrix 1.1

Animation CPU The Matrix 1.1 from Animation CPU Studio on Vimeo.

How you get in

Think of it as a lightweight onboarding deck, except we actually read it.

  1. Drop a link to a verified profile: LinkedIn, Mastodon, Instagram, X or anything in that weight class. You score a 100+ rating toward trust and bonus! that is not a follower-count stunt, it is a quality signal.
  2. Send mail on the same thread so nobody plays telephone.
  3. Grab a ticket from the issues tab on any repo under goldenwebb on GitHub or bring a better idea and defend it in one paragraph.
  4. Land a pull request with fresh ACPUL against a goldenwebb repository.

Bonuses

  • Your ACPU T-Shirt
  • Cryoto NFT reward!
  • Respect from ACPU Studio (the rarest currency)

Apple’s TestFlight is the delivery vehicle: install the TestFlight app, tap through on an iPhone or iPad and you inherit every glorious regression until we ship something boringly stable.

Join on TestFlight

Twitch Superstar

You make stuff. You share it on Twitch. Watch and win a prize. Follow is must.

Channel: twitch.tv/guynpc

What is ACPU

ACPU is Animation CPU: motion, visuals, and ACPUL in one bundle. ACPU is free forever! More pictures and stories: Awesome ACPU. Enjoy!

· 2 min read

I keep wondering what’s so special about ACPU, but I can’t seem to find a definite answer.

Some of the story is academic: PhD research on ACPUL at the Animation CPU Studio Institute — a programming language, a VM, a survival OS, a cyberdeck, and freedom. The compiler side stands on Coco/R: real tech from the Institute for System Software at Johannes Kepler University Linz (JKU, Austria)—attributed grammars, generated scanner and parser—the same research line as the PhD thesis work (Coco/R project).

14 years of solo development

14 years of development

Maybe it’s at Burning Man.

Burning Man meets ACPU

Or could it be at Leap Year @ Hacktober Fest 2024?

Is leap year with ACPU

  • money is not a goal
  • built from the scratch
  • never crash or halt
  • superstar team
  • it working
  • build over 14 years
  • invested $500,000
  • formula or dna
  • everything is particle
  • superfast boot in 1.5 second or compile in 10 seconds jit or not jit is not problem
  • animation everywhere
  • mobile ide
  • best ever bitchat iOS app in 2025
  • one person coded
  • 100k commits over 10 years
  • reactive time travel debugger
  • livecoding and live reloading
  • minimalistic and fun programming language

· One min read
Victor Kozub

ACPU is Animation CPU: a long-running project around programmable motion, graphics, and the ACPUL language. It is meant to be small where it can be small, fast where it matters and honest about what the machine is doing.

You get a mobile-first IDE, a debugger that fits how people actually debug, and a language that does not pretend to be fifteen buzzwords at once. More vibe and screenshots live in Awesome ACPU.


Website: https://www.acpul.org
Blog: https://www.acpul.org/blog

Created by Victor Kozub, 2025

· One min read
Victor Kozub

Happy Birthday, YC! I've been a regular participant in the HN community since 2012. All these years HN has inspired me and during this time I've learned a lot. I started back in the days of FidoNet, when the first point networks appeared. Of course, I’d love to see more communities and fewer bots, but progress is unstoppable. I wish the HN community to thrive and remain strong for many years to come.

I'm creating a mobile reader (iOS app) specifically for HN and if you want to join us to speed up the process, you're welcome! Join TestFlight!

For those who don't have iOS, I started a Twitch stream for the vibe.

https://www.twitch.tv/guynpc

UA

For the last 14 years, I’ve been developing the AnimationCPU project.

I also created some links for those interested in the technology and an Open letter for anyone who wants to join.

I’m urgently looking for a job: web3future@protonmail.com, please CC gojo89j@gmail.com

Animation CPU The Matrix 1.1 from Animation CPU Studio on Vimeo.

· 2 min read
Victor Kozub

ACPUL programming language

Coco/R and exprtk C++ math library

Formulas, GLSL-style shaders

This is the space for ACPUL things.

The language is tied to graduate work at the National Technical University of Ukraine “Kyiv Polytechnic Institute”: a PhD dissertation titled ACPUL programming language (see Education on the site). The work is the whole stack—a programming language, a VM, a survival OS, a cyberdeck, and freedom. Parsing and codegen lean on Coco/R from the Institute for System Software at Johannes Kepler University Linz (JKU)—compiler-construction tech.

  • [NotFAR File Manager](/blog/ file-manager) — working title: NotFAR — a dual-pane file manager in the spirit of Norton Commander and FAR Manager.
  • ACPUL Compiler Architecturedraft: Coco/R grammar, code generation, and how the VM consumes the result.
  • The Techdraft: stack and runtime overview (Soon).
  • Super fastdraft: performance angles of the VM and tooling (Soon).
  • What is AnimationCPU? — hub post with the rest of the series.
  • XEN Magazinedraft: reader / layout for the magazine demo (Soon).
  • Winamp 1.0 playerdraft: classic skin, playlist, and how audio ties into the stack (Soon).
  • Hacker News readerdraft: lightweight client for browsing threads (Soon).

To be continued.

· One min read
Victor Kozub

Compilation of the release build of the mobile project in the ACPUL programming language takes only 9.5 seconds. And this is using only single thread and single CPU core and the compiler can be optimized even more. This is possible because the ACPUL language and compiler are super light. And this is a multifunctional mobile metaverse app with an IDE and a demo game.

AnimationCPU boots in 1.5 seconds

If you look inside a 40-megabyte iOS bundle binary app, the map shows that the binary code takes up 37.5%, or 15 megabytes. The rest consists of loading images and resources, such as the song James Brown – I Feel Good.

Looking even deeper, 20% of the binary code consists of libraries, while the compiler and runtime environment take up only 5 MB. The remaining space is occupied by the game engine and other libraries.

This allows ACPU to launch lightning-fast on almost any hardware and from any system space.

UA